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IGDA | Industry Speaker Riley Dirksen

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Meeting Art & Design Career FREE Gaming In Person Meeting Networking Professional Development Speaker Weekly Meetup

Thu, Apr 6, 2023

6:30 PM – 8:30 PM CDT (GMT-5)

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While working at his full time job writing voting software for the State of Iowa, Riley developed and released Graveball, an arcade sports brawler. Shortly after that, he was hired as a Gameplay Programmer with The Molasses Flood where he worked on and shipped Drake Hollow. The Molasses Flood was then acquired by CD Projekt Red and Riley was promoted to Assistant Lead Gameplay Engineer. The team is currently working on a title in the Witcher universe. Riley also continued to create indie games in his free time and released Slappyball, an arcade volleyball game on Steam.

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