Thu, Mar 30, 2023

6:30 PM – 8:30 PM CDT (GMT-5)

Add to Calendar

Private Location (sign in to display)

View Map
15
Registered

Registration

Details

Professor Andrew Williams will be giving a presentation on his Unreal Engine 5 project with breakdowns on photogrammetry workflows and integration with UE5, foliage assets from photographs and optimizations, and procedural foliage scattering and auto terrain textures!

Ô×í´©Å Join our Discord to stay connected: https://discord.gg/u63sykQ

Hosted By

International Game Developers Association | Website | View More Events

Contact the organizers