
IGDA | Elections and Student Speaker: Creating a Stylized Diorama in Unreal Engine 4
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Details
Stout senior Eleanore Falck shares her process of creating a stylized diorama in Unreal Engine 4. View the completed project here https://www.artstation.com/artwork/mz8g6Z
Topic covered
- Project planning
- Developing a consistent style
- High to low poly pipeline
- PBR materials
- ZBrush
- Substance Painter
- UE4 particles and shaders
- and more!
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Where
Micheels Hall 290
Menomonie, WI 54751, United States